Remember thata blueprint will only be available on the collector’s list after you manage to get it there.
Melee combat
Below, you may find a list of all melee weapons available in the game.
Icon
Name
Properties
Where to find it
Blood Sword
Causes bleeding, which may multiply a couple of times.
The blueprint will be dropped by aZombie.
Broadsword
Pretty big physical damage, but rather slow.
At the corpse ofPrisoners' Quarters(the one you talk to at the beginning of the game).
The corpse is near the entrance to thePromenade of the Condemned.
Rusty Sword
Deals minor physical damage.
Change this weak weapon for something better ASAP.
Your starting weapon by default.
Getting the Random Melee Weapon perk guarantees a better starting weapon.
Balanced Blade
An upgraded version of the standard sword.
you’ve got the option to perform quick attacks to deal minor physical damage.
Available since the very beginning.
Twin Daggers
Every third hit deals critical damage.
Assassin’s Dagger
Deals critical damage when you backstab an enemy (use roll to get behind them).
Secret part of The Promenade of the Condemned.
You have to climb above the place in which you begin the exploration of this location.
Impaler
Deals critical damage to enemies standing against the wall.
Good speed and range.
The blueprint is dropped by the bossThe Conciergeafter you defeat him two times.
Spiked Boots
Deals critical damage if you manage to break the enemy’s attack with a kick.
The blueprint is dropped by aThorny.
Rapier
Deal a critical damage after each roll.
The blueprint is dropped by aScorpion.
Shovel
Deflects attacks and projectiles towards the enemy, who had dealt them.
The blueprint is dropped by aPurulent Zombiein theGraveyard.
The protagonist is always under a curse, which means they die upon receiving any damage.
The weapon requires to get aI Like to Live Dangerously…trophy.
The blueprint is dropped byConjunctiviusafter the second time you kill it.
The blueprint is dropped by aBat.
Spartan Sandals
Pushes enemies back and breaks their combos.
The blueprint is dropped by aRunner.
Frantic Sword
You deal critical damage as long as the protagonist has less than half health points.
This is one of the best weapons in the game, but it works on high-risk-high-reward basis.
Spiteful Sword
You deal critical damage with attacks delivered right after receiving damage yourself.
The blueprint is dropped by aBuzzcutter.
Torch
A successful attack sets the enemy on fire.
The effect applies for a little under 3 seconds.
The blueprint is dropped by aSpawner.
Hayabusa Boots
Deals pretty good physical damage with every third hit of a combo.
A kick will push enemies back.
The blueprint can be found in theForgotten Sepulcher.
War Spear
Deals critical damage every time your attack reaches more than one enemy.
The blueprint is dropped by aHammerin thePrison Depths.
Sadist’s Stileto
The dagger deals better critical damage if an enemy is bleeding or poisoned.
check that you have other weapons that can apply these negative statuses.
The blueprint is dropped by a Spiker.
Giant Killer
Deals increased damage to elite enemies and bosses.
Very rare weapon - can be obtained via completing the Daily Challenges.
Hayabusa Gauntlets
Every fifth blow dealt with the gauntlets deals critical damage.
The attacks can also push enemies back.
The blueprint is dropped by a Lancer.
Meat Skewer
Every third hit of the combo lets you rush past an enemy.
Also a very rare weapon.
it’s possible for you to only obtain it via completing Daily Challenges.
Nutcracker
Very slow weapon.
Can stun enemies that have at least 75% HP.
Swift Sword
You deal critical damage if the character has a bonus to speed from previous kills.
This is a good weapon if you prefer aggressive melee combat.
Awarded for completing a Daily Challenge for the first time.
Symmetrical Lance
A big weapon with two blades on either end.
Allows you to deal greater damage after killing 2 enemies within 15 seconds.
The last hit of the combo pushes enemies back.
It’s a poor bow and you should replace it fast.
This is one of the more basic weapons you’re free to choose at the beginning.
Random Starter Bow guarantees a better ranged weapon.
Quick Bow
Deals critical damage to enemies that have been hit with at least two shots.
Secret area in the starting location of thePrisoners' Quarters,where you begin the game.
Bow and Endless Quiver
You never run out of ammo.
The blueprint is dropped by aUndead Archer.
Heavy Crossbow
Fire multiple projectiles at once.
The blueprint is dropped by the bossThe Conciergeafter you kill it for the first time.
Repeater Crossbow
Fire a quick series of projectiles.
The blueprint is dropped by aDark Tracker.
Fire Brands
Incinerates the highlighted area and the enemies within for 3 seconds.
Throwing Knife
Causes bleeding.
Targets the enemy closest to the protagonist.
Infantry Bow
Deals critical damage if the enemy is danger close.
Hunter’s Longbow
Deals critical damage if you fire from a long distance.
you could find it behind the door in Ossuary.The door become locked after spending 3:30 min in the location.
Ice Bow
Freezes enemies.
A very useful feature that perfectly exposes enemies to different attacks.
Electric Whip
The whip lets you attack enemeis at a distance
Targets the enemy closest to the protagonist.
Valmont’s Whip
The whip allows you to attack enemies at a distance.
They receive maximal damage if they’re standing in the center of the whip’s path.
The weapon can also pierce shields.
The blueprint is dropped by aDisgusting Worm.
Wrenching Whip
The whip allows you to attack enemies at a distance.
The attacks bring the enemies near you and the last attack of the combo deals critical damage.
Apart from that, the weapon can pierce shields.
The blueprint is dropped by aPirate Captainin theStilt Village.
Alchemic Carbine
The weapon oozes a toxic cloud dealing damage and poisoning enemeis.
A secret area in the Ancient Sewers.
Boomerang
The weapon automatically returns to the protagonist, dealing critical damage on its way.
Secret area in the High Peak Castle.
Duplex Bow
Fires two arrows simultaneously.
Available since the beginning of the game.
Explosive Crossbow
The bow fires explosive bolts.
A direct hit deals critical damage.
The process is described elsewhere in this guide.
Hokuto’s Bow
Tags hit enemies for future attacks.
They receive increased damage for a period of time.
There’s a chance of them transferring the curse onto nearby enemies.
The blueprint is dropped by a Cannibal in the Clock Tower.
The blueprint is dropped by the boss The Time Keeper after you defeat it the second time.
Marksman’s Bow
Deals critical damage if the shot was fired from a greater distance.
Target the farthest enemies.
Shields
Below you may find a list of all shields available in the game.
Simply holding your shield up for longer time is totally useless.
Old Wooden Shield
Basic equipment.
Allows you to parry attacks and doesn’t provide any additional features.
One of the basic items for the beginning of the game.
The Random Starter Shield guarantees a better shield at the beginning.
Greed Shield
Deflects enemy blows and projectiles and turns them into gold (once for an enemy).
Turns enemy arrows into gold as well.
Bloodthirsty Shield
Blocks attacks and applies bleeding for 3 seconds.
The status is transferred onto nearby enemies if you perform a perfect parry.
The blueprint is dropped by aShieldbearer.
Spiked Shield
Successful blocks deal considerable damage to the enemy.
The blueprint is dropped by aCleaverin theForgotten Sepulcher.
Assault Shield
After a block, the protagonist performs a short charge.
Cudgel
Stuns blocked enemies.
They remain stunned for longer if you perform a perfect parry.
Front Line Shield
Absorbs more damage at block.
Can’t be used for parrying.
The blueprint is dropped by a Zombie.
Knockback Shield
A successful block pushes enemies back.
The effect is stronger if you perform a perfect parry.
The blueprint is dropped by a Catcher.
Parry Shield
Can’t be used for continuous blocking; only for parrying.
A secret location at the end of the Stilt Village.
You have to save one key on the way there.
More info can be found in this guide.
Punishment
All enemies receive damage upon blocking their attacks.
A secret location in the Clock Tower.
You have to solve the bell riddle so that get the key.
More info can be found elsewhere in the guide.
Extremely useful for a defensive build.
The blueprint is dropped by a Shield bearer.
Spells
Below you could find a list of all spells available in the game.
you’ve got the option to depend on them instead of the standard ranged weapons.
You don’t have to worry about ammo either.
Frost Blast
Freezes enemies.
A very useful spell that perfectly exposes enemies for different attacks.
Lightning Bolt
Cast lightning bolts.
The longer you use it, the more damage you deal.
If you push it too far, the protagonist will be killed instead.
The blueprint is dropped by aInquisitor.
This is one of the most powerful spells.
Fireballs deal greater damage if the enemy was attacked with the Oil Sword.
The blueprint is dropped by aCasterin theSlumbering Sanctuary.
Fire Blast
Release fire.
Goes through enemies and sets them on fire.
Use the spell in combination with the Oiled Sword, which exposes enemies to fire attacks.
The blueprint is dropped by a Masker.
Sets the indicated area on fire, burning enemies within for 3 seconds.
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