guides

Last update:27 October 2022

In Kingdom Come: Deliverance perks are unlockable attributes and skills upgrades.

Each attribute and skill have a few perks connected to them.

Unlock them by reaching new levels of a given stat (perks are unlocked every few levels).

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The description of each of the perks contains information about a related attribute and a required level (e.g.

Pickpocketing at level 5).

The second bonus is especially useful.

PC

Insomniac

Main character level, 4 points - This perk lets you travel longer without a sleep.

Stronghold

Strength, 2 points - This perk reduces stamina consumption while blocking by 30%.

One of the best combat-related perks.

PC

Mule I

Strength 4 points - This perk increases your weight limit by additional 15 pounds.

Very useful, especially at the beginning of the game where Henry doesn’t have a horse yet.

Mule II and III aren’t that necessary in the later parts of the game.

PC

Useful at an early stage of the game where you will probably use a shield and a sword more.

Two-handed weapons should be used after leveling up a bit.

Useful if your playstyle involves drinking a lot of potions created through alchemy.

PC

The second one has the opposite effect.

Lasting Lockpicks

Lockpicking, 3 points - This perk is a MUST HAVE for all thieves.

It makes your lockpicks twice as durable.

PC

You will also waste less lockpicks on opening higher level locks.

A very helpful perk because the default risk of getting caught while pickpocketing is very high.

A great choice when you want to, e.g.

PlayStation

clear an enemy camp quietly during a night.

Remember that your character has to be equipped with a dagger.

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Xbox

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Nintendo

Kingdom Come: Deliverance