QUEST 1: Find a way out
Wait patiently for Tom to let you out.
As a result, you will be allowed to explore the inside of the Hydra station (screen).
Obviously I’ll do my best in telling you where to look for the fuses.
Start off by leaving this room.
Head on to your left (screen).
You should be able to find three fuses here.
They are lying on the table, near the recorder.
Pick up the fuses and go back to the main corridor.
You won’t have to go left, because you would only encounter a closed hatch.
There are two fuses here and it’s your job to take them.
You will also find a beer can, however you may ignore it.
Go back to the main corridor and go to your left.
There’s a small room near the place where you’ve started the game (screen).
It’s very important that you go inside, because you would find a new fuse there.
Ignore the food boxes.
Exit this room and go to your left.
Proceed to the next section of the Hydra station.
The hatch to your right is unaccessible, so you may as well ignore it.
Enter the second room to your right.
You’ll end up standing inside the laboratory (screen).
You might want to consider taking a closer look at the cages, but it’s optional.
Instead, pick up two fuses.
They can be found in front of the entrance.
Proceed to a new area using the main corridor (screen).
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