The most important thing here is the ability to predict their behaviour.

Nothing will replace experience in this case, but the below description should make your life much easier.

They aren’t any demonic undead or mutated like inLeft 4 DeadorDead Space.

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There’s no way of overcoming or losing them on a straight road.

They have a sharpened sense of hearing and sight, but still worse than normal people.

ZED HOPPER

A zombie in the second stage of life.

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At maximum speed, it’s slower than a running player.

Worse sight and hearing also make it easier to avoid without provoking.

ZED CRAWLER

The last stage of a Zed’s life.

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This zombie pop in is almost absolutely incapable of fighting and poses very little threat.

Crawlers can be also created by shooting the two above types of zombies.

All above types spawn randomly and eventually die if left alone.

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Each Zed has a chance to leave behind an item of slightly over 30%.

Civilian Zeds drop food, drinks, bandages and ammunition to civilian weapons.

Military Zeds can also drop ammunition to higher level weapons.

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PlayStation

Xbox

DayZ